Wed, 6 February 2013
The guys join me for part 2 of our 100 game countdown series. |
Thu, 3 January 2013
Have you seen the latest video project on BGG? It's called GameNight!, literally hosted (i.e. in their home) by Lincoln Damerst & Nikki Pontius, as well digitally hosted by Scott Alden on BoardgameGeek's YouTube channel. On this podcast I got to talk with both Scott and Lincoln about GameNight!. At the time of recording they'd put out one show, but by now there are three episodes up. http://www.boardgamegeek.com/blogpost/15465/bgtg-132-gamenight-with-scott-alden-and-lincoln |
Wed, 19 December 2012
Several years ago, Stephen Glenn and Mark Jackson polled a number of experienced gamers (a few designers, many reviewers, all enthusiasts) for their top games. I was pleased to be part of it. They consolidated the results, and published them with commentary in a blog called "The One Hundred." It carried the tongue-in-cheek subtitle "The Official & Completely Authoritative 100 Best Games of All Time Ever Without Question...So There!" Not everyone got the irony of that title, but if you knew these guys you'd know they never take themselves too seriously. Now in 2012 they felt it was time to do the survey again, adding some new people to the mix to get a broader range of input. I was happy to be asked for my input again, and then pleasantly surprised that they asked for my help with Boardgames To Go to get the survey results out via podcast. Hurray! This time around, I really like how Stephen describes it: "a fun list to discuss over coffee & pie." We were asked for our favorite games, not necessarily the best games. We even got to submit a top fifteen, which took the usual tough request for a top ten and gave us more breathing room for five more titles. I know in my case, it made it easier to add some very recent games to my longstanding faves. |
Tue, 11 December 2012
As he's done for the past few years, Greg Pettit joins me on the podcast to talk about the annual Boardgamegeek convention, BGG.con (do they still call it "dot con"? I always thought that was clever.) I didn't go to the convention. In fact, I've only made it to the first one, and I hear it's only gotten bigger & better since then. Greg, on the other hand, goes every year. I really need to make it back sometime. |
Wed, 28 November 2012
Do you read boardgame blogs? I mean, besides this one? :) My friend Jeff Myers is a boardgame blogger, and he joins me on this episode to talk about the subject, both as a reader and an author. In some ways, I think blogging is a lost art...and the literary form has only been around since the late 1990s. Perhaps that's because they've developed along with the Internet during that same time period. Though they started out as humble web-logs by quirky, individual authors who wanted to write about something, they exploded into the commercial and professional media world who displaced those private authors. Except that they didn't. While the New York Times, Huffington Post, Daily Beast, Wall Street Journal, and even consumer products such as Coca-Cola and Volkswagen have things they call blogs (and I guess they are), the blogs boardgamers care about are still around. I'm talking about individual authors with their personal point-of-view, writing style, and a talent for giving us good stuff to read. It's about the boardgames, yes, but it's as much about the author. You find a few you like, you subscribe to the blogs, and (hopefully) give the blogger some feedback. |
Mon, 19 November 2012
Greg Pettit must enjoy talking about meta topics on my podcast as much as I do. After helping me on my shows about game themes (for grown-ups or otherwise!), he told me he'd been thinking about the value of a boardgame. Not boardgaming, the entire hobby, but an individual title. And not in a strictly dollars & cents way, but more of a holistic, personal value of an individual game. Ever read Zen and the Art of Motorcycle Maintenance? It might be good background for Greg's thoughts in this episode. http://www.BoardgamesToGo.com |
Tue, 16 October 2012
Every year I look forward to Essen, both for the games that are being released, and at the analysis of the hits & misses from current & previous years. This time I tried to do the same thing, but was simply overwhelmed by the volume of information. It doesn't eliminate my interest & excitement for Essen, but it takes on a different character. Which is what's it's done a time or two already due to changes in the hobby (both "press coverage" and games published). http://www.BoardgamesToGo.com |
Wed, 8 August 2012
After the last episode where I complained about geeky games, I felt a little compelled to describe a few of those games I DO happen to enjoy. It's a bonus that I got to work in a reference to Curiosity, the Mars rover that just landed. http://www.BoardgamesToGo.com |
Thu, 2 August 2012
Greg Pettit returns to the topic of narrative themes in boardgames, except that it's mostly Mark that needs to unload his true feelings about geeky versus historical themes. http://www.boardgamegeek.com/blogpost/12349/ |
Wed, 13 June 2012
Notice: I'm in the process of moving this blog over to Boardgamegeek. I'm still running the show, and the podcast will still be available through your normal subscription (iTunes, or whatever)--I'm just using a different host on the internet. This move is only happening because I think it will be more convenient for my listeners, and it may also generate more comments. Please follow me over to
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Mon, 28 May 2012
Notice: I'm in the process of moving this blog over to Boardgamegeek. I'm still running the show, and the podcast will still be available through your normal subscription (iTunes, or whatever)--I'm just using a different host on the internet. This move is only happening because I think it will be more convenient for my listeners, and it may also generate more comments. Please follow me over to
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Sat, 28 April 2012
Filling in the gaps between episodes with guests, I like to post episodes that let me simply talk about some games I've played lately, offer scattered opinions & thoughts about them, and then share some of the podcast's feedback. My listeners often have great suggestions and comments that expand upon topics discussed in previous episodes.
In this "Session Report & Feedback" show, I discuss
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Thu, 26 April 2012
I'm still trying to keep podcasts coming out more frequently, and now I've got friends who are actively pushing me along. That can only help! In this case, it's Greg Pettit, who I thought of immediately when I decided to do a podcast about secondhand games. Whether you're acquiring Out-Of-Print classics or being economical about the Cult of the New-To-Me, sometimes buying used games is the way
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Tue, 13 March 2012
What?! Two episodes in the same month?! When was the last time I did that? Unfortunately, it's been a while. But as I say during the early part of this podcast, I've got a little more free time now, and I hope I can use it to publish podcasts a bit more frequently than it's been. This could change at any time, but for now I've got my fingers crossed.
In this episode I do a few things. Most
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Wed, 7 March 2012
Train games mean something special, at least to train gamers. Usually they involve the 18XX system and hours of deep gameplay. Oddly, though, sometimes it means a very light game such as Express. Within hobby gaming, the term predates the German style of boardgames typified by Settlers and the like. Are there games that include some of what "makes" a train game, but also includes the design/
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Mon, 5 December 2011
This is a very long episode, but no one ever complains about length so I decided to keep it intact rather than splitting it into two shorter shows.Just as he did last year, my buddy Greg Pettit went to Bgg.con in 2011 and joined me on the podcast afterward to discuss the new games he played there. Like a lot of people, he focused on new releases, including a bunch that are new from this year's
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Fri, 11 November 2011
First of all, welcome to anyone who discovered (or re-discovered?) my show after hearing my guest appearance on boardgame podcast, Ludology. I joined Ryan Sturm over Skype (when Geoff Engelstein was snowed in) to discuss the difference between 2-player and multiplayer games. There's also been some good follow-up discussion on Ludology's guild over at Boardgamegeek.But back here, on my own show,
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Tue, 18 October 2011
I'm not even late! Not quite, anyway. The annual small (& large) game publisher extravaganza in Essen, Germany is set to start with the press day about 24 hours after I post this, and the doors open to the public the day after that. Four days of record-setting boardgame product launches and direct sales will follow, along with some sense of which games are the best ones.For those of us who don't
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Sat, 16 July 2011
The recent announcement of the Spiel des Jahres winner, Qwirkle, gave me the good idea to play that game again...as well as the excuse to talk about a handful of other SdJ winners I've played "recently." Ok, not really that recent, but there was a game party last year when I specifically wanted to concentrate on games from 1999 or earlier. Quite by accident, I found myself concentrating on some
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Mon, 4 July 2011
You may think it's odd or ridiculous that a guy who hosts a boardgame podcast feels uncomfortable in some social party games due to the putting-yourself-out-there part of them. But that's exactly how I feel, and my suspicion is that other boardgamers may feel the same. Meanwhile, there are clearly a bunch of other people--including boardgamers--who really enjoy the fun, laughs, and camaraderie
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Tue, 5 April 2011
Part of what's kept me away from the microphone lately has been some overseas travel. First was our family T. O. A. L. (Trip of a Lifetime) to Germany & Italy. Then, surprisingly, a return visit to Europe shortly thereafter by just me because of a new assignment at work. Though neither of those trips were about games, I couldn't help getting in SOME shopping and playing while I was over there.
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Mon, 31 January 2011
Here's a podcast that I recorded with my buddy DaveO last summer. You probably know that I prefer lighter games. Well, DaveO likes the heavier stuff (as well as some quicker games). We got to talking about that, and the conversation drifted to our differences in opinion about the number of players in a game. I felt that five was a troublesome number, while he could quickly think of several
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Mon, 29 November 2010
I'm posting this show again to get the correct version in the RSS/iTunes feed. (An earlier posting of this show erroneously copied an earlier episode.) Sorry for the trouble.
-Mark
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Mon, 15 November 2010
At long last, another "All About" show, the format in which a guest and I talk through a particular game in great detail. This time we tried something a little different, discussing the entire series of fast-playing games in small, square boxes called Easy Play by German publisher Schmidt Spiele. Since we covered so many games in this episode, this is one of my longest shows ever, nearly two
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Sun, 17 October 2010
Whew! I hurried up and recorded Part 2 of my annual "Essen Anticipation" episode so I could get it posted before the Spieltage itself. Hopefully some of the people who wanted to listen to it before the show opens (even when traveling there?) will get it in time.
This episode is more like my Essen shows from previous years. I talk a little about about general things, then launch into a long
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Fri, 15 October 2010
It's that time again. Time for excitement about the Spiel game expo (Internationale Spieltage) held in Essen, Germany every October. Even when my fall season gets busy with work, kids' school, and other activities, there's always this time when I start living vicariously through the pre-, post-, and (now) during-the-event reports. Over a decade ago we heard about the new titles debuting at
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