Sun, 12 November 2006
Here's part 2 of the show, the longer part that is the in-depth treatment of Verräter. You know, I'd love to get a translation of Casasola Merkle's "Entsehung" page for the game. It tells the story of the game's development. I can understand part of it using an online translator, but those are always sketchy.-MarkLinksVerräterBrettspielwelt (where you can play Verräter and many others online in
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Sun, 12 November 2006
This was a fun show to record, sitting down with the local gamer & friend who designed the BGTG logo(s). After some general chat about how Greg's background, how he got into the hobby, and joined the Santa Clarita Boardgamers, we got into the main theme of the show: boardgame presentation. For a graphics and design-savvy guy like Greg, that value of a game's good presentation is obvious. For a
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Sun, 12 November 2006
Another All About show, another with a second voice, and another long one! This should be interesting... Though I normally prefer shows to be shorter, perhaps only half as long, this is also the kind of show I'd like to listen to. But does anyone else feel the same? An hour of two guys talking minutiae about Medici: whether you ever flip more than one card for auction, offensive vs. defensive
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Sun, 12 November 2006
Though I've missed the past three Santa Clarita Boardgamers sessions (drat), I've still had a few opportunities for playing games. Here are some opinions about those, including a new play-by-web offering, Torres.Also, I hadn't included any email (or voicemail!) feedback for a while, so it was starting to pile up. Rather than cut that short, I decided to move the feedback segment of the show to
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Sun, 12 November 2006
Ryan shows up in lots of my session reports because he's the most constant figure at Santa Clarita Boardgamer sessions. He and his wife Erin host most of our game nights. With that in mind, this show was intended to be about the "care & feeding" of local game groups: how to start one up and keep it going strong. That's pretty much what was recorded, though it also rambled through some fun history
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Sun, 12 November 2006
Sorry for the nearly 2-week break between podcasts. That wasn't my plan, but life sometimes gets busy. Fortunately, half of that was for a fun weekend spent winetasting with Candy when the kids stayed with my folks. We went to the Santa Ynez valley area made more famous recently by the movie Sideways.But this show isn't about that--it's about catching up on some older feedback (including another
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Sun, 12 November 2006
It's been a long time coming, but I finally got my wife Candy to join me for a podcast. Considering how popular and everlasting the question "How can I get my wife/girlfriend to play games with me?" is on discussion boards, this podcast should be of interest to many. Candy plays games with me, sure, but she's not an avid hobbyist like myself. Or rather, she's got her own avid hobbies--boardgames
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Sun, 12 November 2006
Finally! I've wanted to get back to a theme show for a while, and one on microgames has been on my to-do list. As I say in the show, this is really sort of training me for doing some shows about wargames. I'm not ready to do that yet, but it will come someday.This was another recording using the mobile device, a Treo 650, rather than my normal laptop & headset mic rig. There's a drop in audio
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Sun, 12 November 2006
A little bit longer podcast this time, as we played lots of games and had some interesting discussion to boot! Plus, I responded to feedback at the beginning of the show, something I hadn't done for a while.By the way, one of the reasons we played Tower of Babel at this session was to counteract the botched rules at an earlier outing. I wasn't at that previous session, so those forgotten/
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Sun, 12 November 2006
Chris Brooks runs a boardgame blog where he recently offered his assessment of "the three" boardgame podcasts, Geek Speak, Boardgames To Go, and The Dice Tower. I'm happy with his assessment of my podcast, which closes with...Think of Mark and Boardgames To Go as the the Jim Lehrer of Podcasts. A bit dry at times, but solid content worth tuning into.In my own comment to this entry, I mentioned
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