Sun, 12 November 2006
The last podcast that went out had an unedited bit of messiness in it. Not a big deal, just a garbled description, gap while my thoughts cleared, then a fresh attempt. In reality, this happens in every episode of BGTG--I'm just usually sharp enough to edit those out later (that's also what the gap is for--spotting the edit points in the audio track). Well, I missed this one, and this morning
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Sun, 12 November 2006
No, I'm not going to Essen this year. But I managed to go once, back in 2003, and not going never stopped me from getting excited about the event. In this podcast I talk about what observed myself when I got to attend, explain why I (normally) don't get worked up for limited edition games, and share the names of some new titles I'm anticipating.By the way, there's now one more way to submit
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Sun, 12 November 2006
At last! A session report show! And these days, what's even more important to me than the session report about a couple games is the feedback section. I'm so pleased to get as much feedback as I do, and it's great fun to read & reply to it. Per my new format, all of the feedback is pushed to the end of the podcast, so those of you that only want to hear about games get to listen to the session
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Sun, 12 November 2006
I included a link to a file in my last blog entry, and it automatically went out like a podcast. It's not, of course, it's just the reformatted PDF file of Fairplay magazines Essen 2005 scouting report.
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Sun, 12 November 2006
Fairplay magazine's scout reports are tabulated from Essen 2005. Go over to the magazine's site to see the original data, and to also look at past years' results. Here I've reformatted their data into my own color-coded, sorted PDF file. I set the cutoff point at 20 votes total, then made separations into top, 2nd tier, middle of the pack, lower-middle, and bottom-dwelling games.-Mark
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Sun, 12 November 2006
Although this podcast will never be about wargames in a substantial way, I still play the occasional wargame and still consider myself a wargamer. Just an infrequent one. :-) Even though I don't play them so often, my interest in military history remains (all history, really). After hearing more about wargames on other podcasts, reading some Consimworld again, and generally experiencing my
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Sun, 12 November 2006
Listener, Siggins.Siggins, Listener.The oldtimers in this hobby will recognize the name instantly, as well as my play on Ken Tidwell's introduction of Mike Siggins to his new readers on the Internet. Mike was one of the earliest writers and savvy reviewers of the new crop of German boardgames. Starting in the late 1980s(!) with other mags, he's most notable for his decade-long, near-solo effort
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Sun, 12 November 2006
Mike suggested his own topic for this podcast: the elusive hybrid game that combines elements of Euro games (short play, elegant mechanics, nice bits) and wargames (real history, maybe nice maps). To a large degree, the games we want to talk about don't yet exist. But several attempts have been made to varying degrees of success, and that's what we discuss. Mike also speculates about the growth
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Sun, 12 November 2006
I think this is settling into a standard format for this podcast: an audio session report show with feedback/letters section tacked onto the end for BGTG-aholics. (The other standard format is the theme show, especially the All About shows featuring just one game in depth.) In this show I get back in the saddle again with a Santa Clarita Boardgamer session, though a bit too rambly at the
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Sun, 12 November 2006
You can tell from the date that I've had this show recorded for a week already. The "All About" shows are often my most well-regarded . . . by both my listeners and myself! So you know I didn't want to sit on this one, especially for one of my favorite games. However, the quality of the sound recording meant that I had to work a little harder to fix this one up. I hope you're able to hear it ok,
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