Sun, 12 November 2006
[Against my better judgment, I'm posting this show before I've had a chance to listen to it. Someone please email me if there's something amiss, and I'll correct it ASAP. I don't have the opportunity to go through my normal recording-proofing-publishing routine, but want to get this out rather than sit on it. -Mark]Two shows ago I had an interview with Aldie & Derk about Boardgamegeek.con. At
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Sun, 12 November 2006
A bit of a delay last week, with family visiting and a conference. Just time enough to squeeze in one more show before BGG.con, which is in three days! This session report show enabled me to work through my backlog of feedback, positioned at the end of the show as always.Hansa is a game that might not be for everyone, but I still think is somewhat overlooked. (Was it really released in 2004? I
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Sun, 12 November 2006
My listeners will know that I wanted to record something at Boardgamegeek.con, and I finally got that chance in the final hours of the event: an interview with Aldie and Derk about the convention itself. Aldie had agreed to it as early as Friday, but those guys were just so busy throughout the weekend that we didn't get an opportunity until the very end. They were pretty fried, but probably
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Sun, 12 November 2006
Last night I got back from a great time at BGG.con. I'd write about it here, except that . . . well, you know . . . I'm going to record it in a podcast. I've actually got a number of podcasts coming out pretty soon. It'll just take me a little while to finish them off. Also, I think when I've got a bunch it's better to spread them out by a few days rather than broadcasting them all at once.
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Sun, 12 November 2006
The last podcast that went out had an unedited bit of messiness in it. Not a big deal, just a garbled description, gap while my thoughts cleared, then a fresh attempt. In reality, this happens in every episode of BGTG--I'm just usually sharp enough to edit those out later (that's also what the gap is for--spotting the edit points in the audio track). Well, I missed this one, and this morning
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Sun, 12 November 2006
No, I'm not going to Essen this year. But I managed to go once, back in 2003, and not going never stopped me from getting excited about the event. In this podcast I talk about what observed myself when I got to attend, explain why I (normally) don't get worked up for limited edition games, and share the names of some new titles I'm anticipating.By the way, there's now one more way to submit
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Sun, 12 November 2006
At last! A session report show! And these days, what's even more important to me than the session report about a couple games is the feedback section. I'm so pleased to get as much feedback as I do, and it's great fun to read & reply to it. Per my new format, all of the feedback is pushed to the end of the podcast, so those of you that only want to hear about games get to listen to the session
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Sun, 12 November 2006
I included a link to a file in my last blog entry, and it automatically went out like a podcast. It's not, of course, it's just the reformatted PDF file of Fairplay magazines Essen 2005 scouting report.
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Sun, 12 November 2006
Fairplay magazine's scout reports are tabulated from Essen 2005. Go over to the magazine's site to see the original data, and to also look at past years' results. Here I've reformatted their data into my own color-coded, sorted PDF file. I set the cutoff point at 20 votes total, then made separations into top, 2nd tier, middle of the pack, lower-middle, and bottom-dwelling games.-Mark
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Sun, 12 November 2006
Although this podcast will never be about wargames in a substantial way, I still play the occasional wargame and still consider myself a wargamer. Just an infrequent one. :-) Even though I don't play them so often, my interest in military history remains (all history, really). After hearing more about wargames on other podcasts, reading some Consimworld again, and generally experiencing my
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